Hard mode is not fun
The game was rather good and all, but goddamn, hard mode was a disappointment. The only thing that made it hard was the fact every enemy had the same amount of health as the boss at the end and drops are so rare it isn't even funny
I was at day 7 and won 3 million cash, because I got to 81k altitude and my game took like 10 minutes to finish because of all the platforms. Not to mention the magnet sucks in all the money.
Pretty good, but it shouldn't be so easy to win. With maxed magnet, radar, some rockets and a decent band, you can easily got to 80k+, the only reason I stopped was because I was getting bored of the run.
But my overall complaints:
Upgrades don't seem to do anything. You might want to buff those up, because the costs are ridiculiously high, for a non-noticable effect
Also, kinda boring, stuff like temporary boost and white blood cells would be cool. Also, a way to add more buddies.
It is interesting, but once you get the money to buy the highest level gear and strongest spells, you can pretty much beat the shit out of everyone. I'd love to see more immunities, spell weaknesses and strengths, elemental weaponry to add on to these elemental weaknesses, more sidequests, higher weaponry cost and diversity, an actual use for the shield (those annoying torch throwing frog gobs can still kill you) More diversity for monsters (There were only like 2 creatures you could meet in every level, like that annoying flying electric thing and and ice troll, frog gobs and treekins, etc) Sometimes have like stronger uber creatures, like the occasional Epic Ice Troll to spice things up. With appropriate cash funding. I had some bugs, one of them is that when on the bandit mission, I asked everyone where they were, killed everyone in the cave, took treasure chest and everything, yet nothing would change. My objective still was: "Ask inhabitants of Whateverville what the problem is" I had to go aaaaalllllll the way back to barracks, save quit, go aaaallllll the way back and retry.
Niice little game, but as with everything, room for improvement
I definitely agree there is a lot of room for improvement. Most of the things in this game have never been attempted by me and I'm just glad the game works, but I'm real sorry to hear about the glitch you mentioned. I have no idea why it happens. It only happens VERY rarely and unfortunately fate decided that it should happen to you. I have no idea how to fix it. Probably some minor bug in the huge mountain of code. Sorry. Oh yeah, and in Skybreak forest there are not 2, but 3 different types of enemies, haha!
Glad you liked the game and thanks for the review!
Dude, this is so stolen.
You stole the game Astral schism (Origin date 6th April 2005). Yours is dated in 2006. So I'd like a major excuse.
ye dead to me, brawwn grass n***a, buuu shit fu lunch, braawn bag n***a
Cunt bitch BOIIII
I stole this like i stole yo anal virginity PEAAAACE
Anyone hating the difficulty of lv 32 will hate lv48.
Graphics are okay, sounds pretty annoying
Completed game, only 4 difficult levels, which are: 32, 48, 49, 50.
You might be wondering why I gave Humor a 10. But, face it. If you see a solid metal tank bouncing like a rubber ball, destroying helicopters, you must get a smile on your face.
The game is ultrafun when you max out everything. Can anyone say unlimited fuel?
Maybe add like a chooseable upgrade system. After getting so many bubbles, you could click on a shop icon, choose whether you'd like a better shield or a bigger/more brain(s) (orange thingies) or wether you'd like a huge tripple cannon or a bubble seeker.
Add those, and I will be addicted to this game for all eternity.
Excellent game otherwise.
Get rid of bugs
And to help you, these are them:
When you touch the bottom edge, you'll sink away in it.
You can't die. It'll go to the -'s.
Those might looks small, but they affect the gameplay tremendously. For each bug you remove, you'll get an extra point from me.
Right on, will do, thanx anyway
But, there is no sound. Add more sound, and everything is okay.
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